Military might through satellite
D. S. Cheema
Blaring
conches, clash of cymbals, pounding hooves, whirring chariot wheels:
the battle is joined – fierce contests – no quarter given, no
quarter taken. This was the story of warfare years ago. The story
is, in essence, a narrative of survival, a saga of human ingenuity.
It is the story of man.
That was when IT had
not yet started making its contribution to the warfare technology.
Now it is said that cyberspace has become the battlefield of the new
millennium. Instead of just the bombs and bullets, the enemy uses IT
and technical tactics to defeat his opponent.
IT has changed the
warfare essentially in three ways — firstly the direct use in
technology that helps in manufacture of sophisticated hi-tech weapon
system, arms, ammunition, logistics support systems, repair and
maintenance systems and so on, secondly IT’s role in Knowledge
Management and thirdly in war-gaming, simulator development etc.
Use of IT and
development of weapon systems, arms and ammunition since the Gulf
War in 1991 and the recent US war in Iraq has seen vast changes. The
US President George Bush made it quite clear when he said:
"Operation Iraqi Freedom was carried out with a combination of
precision, speed and boldness the enemy did not expect, and the
world had not seen before." In just over a decade in terms of
time, the technology has moved many light years. Tanks, guns,
missiles, bombs, small arms owe their speed, accuracy and distance
to IT. Also, the computer-aided repairs and other similar
innovations, that help maintain and repair weapon systems have made
major contribution to the outcome of war.
Free fall ‘dumb’
bombs become ‘smart’ bombs that are converted into bombs that
can be guided to particular ground targets through satellites
without any adverse effect of the weather conditions.
The present resolution
of 50 cm, given by satellite pictures from height of more than 500
km, has a capacity to improve and pinpoint enemy locations by
centimetres and not by meters. The silicon age offers so much to the
Electronic Warfare (EW) and IT that its applications to these fields
are beyond comprehension. The use of fourth generation technology
for optical computing and holographic configuration, beside the
issue of man-machine interface, better colour graphics, touch
sensitive screen, Artificial Intelligence (AI) and so on have a
great impact on use of technology for designing and developing more
effective and lethal weapon systems. IT has already changed the
concept of strategic, theatre and field force communications, laying
more emphasis on the war effort of a country having better
communication equipment system and engineering techniques. Hordes of
multiple sensors, including battlefield surveillance radars (BFSRS),
remotely piloted vehicles (RPVS), infra red thermal imaging, night
vision devices (NVDS), low light level TV cameras (LLLTV) etc have
converted the night into day.
Technology has proved
that it is the only real force multiplier.
Management of the
Knowledge assets and creation of system based on these assets now
help command and control. Modern armies of the world are preparing
Information Assurance (IA) policies. Information about the enemy can
never be enough to reduce own causalities and cause maximum damage
to the enemy as also to reduce the cost of the conflict. IT has
revolutionised the KM potential of the defence forces of the world.
Information Technology has taken a quantum jump in the area of
communications as well. It takes only one system to cause massive
and severe network damage or loss of data integrity and
confidentiality.
The third component is
the simulation of the battlefield and training of the soldier. IT is
the nerve centre of ‘Institute, for Creative Technology’ in the
USA. The latest X box-based ‘Full Spectrum Warrior’ is a
training simulator par excellence and the dream of the soldiers all
over the world. In India, the Army has a dedicated Simulator
Development Division, engaged in developing simulators
for training. Video gaming for
the soldiers to learn how to lead under specific operational
environment is the latest in the
market.
Indian Army had
launched IT Roadmap 2000 that spells out the objectives and action
plan for the spread of IT in the Army. Air Force and Navy have also
produced similar documents. The Army has already set-up an Army
Institute of Information Technology. It is hoped that all officers
and men become now computer literate to take advantage of the real
potential of IT in the service of the Armed Forces. Indeed a tough
task considering that most of our men come from the rural
background.
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